You've played Quake, then you heard about Quake II. You got it, you played it. But something sucked, what was it?. Why didn't i like the weapons, Why did they feel silly to use?... Well i'll tell you,.. It's because the majority of the weapon sounds really sucked!.
When i got the q2 test, i thought to my self, ah it's just an early test. They will fix the sound in the final. But noooo.....
So the biggest reason to make this Pack of files, would be for the weapon sounds. But at the same time, i've changed some other things too. It also features some new graphics, like a custom font, new crosshairs and a new console background. Yeah, i know, im a nit picker. But i like to edit and mess with stuff. ;o)
Now have fun, playing with this enhancement. All in 22kHz glory.
Features
Sound:
Filename |
Real |
Enhanced |
Doors |
dr1_end |
Door end |
Enhanced Sound. |
dr1_mid |
Door mid |
Enhanced Sound. |
dr1_strt |
Door start |
Enhanced Sound. |
Gunner |
gunatck2 |
Silly machinegun. |
Cooler. |
gunidle1 |
idle weapon look. |
The sound now matches the animation frames. |
Infantry |
infatck1 |
Silly machinegun. |
Cooler. |
infsght1 |
Infantry sight. |
Cooler. |
Items |
m_health |
Sounded like a drill. |
DOOM kinda style health. |
respawn1 |
Strange item respwan sound. |
A bit cooler. |
Misc |
am_pkup |
Ammo pickup |
Cooler. |
ar1_pkup |
Armor pickup1 |
A more high tech feel |
ar2_pkup |
Armor chards |
Cooler. |
ar3_pkup |
Armor pickup2 |
Just like first one, but with more power. |
fhit3 |
Gib sound 1 |
More gore. |
menu1 |
Menu sound1 |
Echo rules. |
menu2 |
Menu sound2 |
Echo rules. |
menu3 |
Menu sound3 |
Echo rules. |
pc_up |
Computer updated, this voice was kinda strange, didn't like it. |
New sound. |
power1 |
Powersuit on |
Cooler. |
power2 |
Powersuit off |
Cooler. |
secret |
Puney Secret sound. |
Cooler. |
talk |
Say sound. annoying |
Computer style "beep" |
talk1 |
Center screen print |
Computer style "beep" |
tele1 |
Teleport sound. |
Cooler. |
udeath |
Gib sound 2 |
More gore. |
Plats |
pt1_end |
Plat end |
Cooler with volume+. |
pt1_mid |
Plat mid |
Cooler with volume+. |
pt1_strt |
Plat start |
Cooler with volume+. |
Player |
u_breath1 |
Inhail |
Cooler. |
u_breath2 |
Exhail |
Cooler. |
Soldier |
solatck1 |
Shotgun sound, crap |
Keboom. |
solatck2 |
Laser sound CRAP! |
Cooler. |
solatck3 |
Machinegun sound !!!CRAP!!! |
;o) |
soldeth1 |
Soldier death 1 |
Better. |
soldeth2 |
Soldier death 2 |
Better. |
soldeth3 |
Soldier death 3 |
Better. |
solsght1 |
Soldier sight 1 |
Better. |
solsrch1 |
Soldier sight 2 |
Better. |
Tank |
rocket |
Rocket fire. |
Cooler. |
step |
Mech step. |
COOLER! |
tnkatck3 |
Laser |
Cooler. |
tnkatk2a |
Silly Machinegun. |
Cooler. |
tnkatk2b |
Silly Machinegun. |
Cooler. |
tnkatk2c |
Silly Machinegun. |
Cooler. |
tnkatk2d |
Silly Machinegun. |
Cooler. |
tnkatk2e |
Silly Machinegun. |
Cooler. |
Weapons |
bfg__x1b |
BFG explode sound, classic |
New with more "BOOM" |
bfg_hum |
BFG idle |
Zumm....Cooler. |
blastf1a |
Blaster sound, nah sucked. |
Now It's a joy to fire the blaster. |
chngnd1a |
Chaingun stop sound. |
Volume +. |
chngnl1a |
Chaingun roll sound. |
Volume +. |
chngnu1a |
Chaingun start sound. |
Volume +. |
grenlb1b |
Grenade bounce. sounded like an empty tin can. |
Classic quake sound. |
grenlx1a |
Grenade explode sound. |
X2 cooler sound. |
hgrena1b |
Hand grenade arm. |
Cooler. |
hgrenc1b |
Hand grenade clock. |
Cooler. |
hyprbf1a |
Hyperblaster fire. |
Cooler. |
lashit |
Laser hit wall sound. Dull |
Cooler. |
machgf1b |
Machinegun fire, STINKS! |
Kickass sound! |
machgf2b |
Machinegun fire, STINKS! |
Kickass sound! |
machgf3b |
Machinegun fire, STINKS! |
Kickass sound! |
machgf4b |
Machinegun fire, STINKS! |
Kickass sound! |
machgf5b |
Machinegun fire, STINKS! |
Kickass sound! |
railgf1a |
Railgun fire. |
|
rocklf1a |
Rocketlauncher fire. Strange |
Kwomp. |
rocklx1a |
Rocket explode |
X2 cooler. |
shotgf1b |
Shotgun fire. A nailgun sound from quake1 do NOT fit in here! |
Cooler. |
World |
battle1 |
Ambience battle sound. |
Boom + scream + gunfire. |
battle2 |
Ambience battle sound. |
Boom + scream + gunfire. |
battle3 |
Ambience battle sound. |
Boom + scream + gunfire. |
battle4 |
Ambience battle sound. |
Boom + scream + gunfire. |
battle5 |
Ambience battle sound. |
Boom + gunfire. |
land |
Monster land. (crap) |
Better. |
lava1 |
Lava sound. |
Hotter. |
radio2 |
Static radio. |
Static radio + screams. |
radio3 |
Static radio. |
Static radio + screams. |
Graphics
- New Console back.
- Custom font.
- Fixed Reversed laser model texture.
- New crosshairs.
Download
Due to the lack of webspace the download is currently offline. A new and updated version is in the works and will be available in a near future.
Install instructions
Place the pak file in your quake2\baseq2\ directory.
From the release of 3.12, quake2 supports non linear pakfile names. (you don't need to have the pak files in order.) So now you can place it in any order...
"Fixed so it will check for pak0 through pak9 instead of starting at pak0 and stopping when it gets a miss." // From "changes since 3.10" doc.
Recommended baseq2\ order: * pak0.pak - id Quake 2 base. * pak1.pak - id Quake 2 point release. * pak2 - 8.pak - (Future addons) * pak9.pak - GurkoZ Productions Quake 2 Enhancement.
(If you encounter multiple filenames, rename one pak file.) When you place this pak in your baseq2\ directory, quake2 can access it in all "games" you run. Like CTF or other modifications.
Also, place our clan skin in the Players\ dir... And i'll see you on the server ;o)
Troubleshooting
- The size of the sounds may cause you some memory problems. But i don't think so,.. unless your playing with 16MB RAM.
If you encounter memory problems, strip out the world sounds.
- Armor pickup sounds crap when switched to 11kHz sound quality.
- In this release i've converted some of the sounds to 8bit 22kHz resolution. This because of the size of some of the sounds. I don't think this will generate any problems.
Feedback
- It's the best thing I have ever heard and seen!
- I LOVE IT!!!
- WOW!, just what Quake 2 needed!
- I was totally blown away!, Everything was great!!
- Tanks for the sound patch!
- The sound are both original, and well designed... excellent work!
Feel free to email me about ideas, pros and cons.
Credits
Beta and Quality Assurance testers: The COTS Team.
Future Updates
Possible. This is a fairly old production, so i intend to update it with new beefed up sounds.
Copyright and Distribution Permissions
DISCLAIMER: GurkoZ is not responsible for any harm or psychological affects, loss of hearing, fatigue or general irresponsibility from playing with this enhancement. GurkoZ Productions Quake 2 Enhancement is 100% safe and tested, so you should have no trouble with it. But if you do, don't blame me.GurkoZ Productions Quake 2 Enhancement is freeware and can be distributed freely as long as the zip and it's content is not modified. You are NOT authorized to put this product on any CD without the prior authority of GurkoZ Productions.
I am not responsible for any damage this modification might do to your hardware or software, if you play Quake you ought to be tough enough to pick up the pieces yourself and to take full responsibility for your actions. I am doing this just for kicks and to honor a great game like Quake. so please don't bitch too much. It's not like I am making $$$ out of this!
Quake 2 and the Quake 2 Logotype is a registrated trademarks of Id Software, Inc.
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